Board games I own, photographed at the table and rated after playing.
12 games
All games

Azul
Azul is about decorating the walls of a Portuguese royal palace with tiles. Each turn you take all tiles of one color from a display and place them on a row of your board. A full row moves one tile to your wall, and tiles next to other tiles score more. Tiles you cannot use fall to the floor line and cost you points.
- Players
- 2–4
- Duration
- 30–45 min
- Complexity
- 2/5

Catan
In Catan you build settlements, cities, and roads on an island. Each turn a dice roll decides which lands produce resources: wood, brick, wool, grain, or ore. You trade with the other players to get what you need. The first player to reach 10 points wins.
- Players
- 3–4
- Duration
- 60–120 min
- Complexity
- 2/5

Farms Race
Farms Race is a strategy game that makes fun of peaceful farming games like Catan and Agricola. Radioactive waste has made the farm animals smart and hungry for power. You lead one species: build barns and armories, recruit spies, build nukes, and send your herds to take your rivals' land. The first player to reach 10 victory points wins.
- Players
- 2–4
- Duration
- 60–120 min
- Complexity
- 2/5

7 Wonders
7 Wonders puts you in charge of a great city of the ancient world. Over three ages, you pick one card from your hand and pass the rest to your neighbor. The cards build your city: resources, trade, science, army, and the stages of your wonder. Everyone plays at the same time, so even a game with 7 players stays short.
- Players
- 2–7
- Duration
- 30 min
- Complexity
- 2/5

Flip 7
Flip 7 is a quick press-your-luck card game. You flip cards one by one and can stop at any time to keep your points. If you flip a number you already have, you lose all your points for the round. Collect seven different numbers and you get a big bonus.
- Players
- 3–99
- Duration
- 20 min
- Complexity
- 1/5

Number Trap
- Players
- 2–5
- Duration
- 15 min
- Complexity
- 1/5

Trio
Trio is a quick memory card game about finding three cards with the same number. On your turn you reveal cards one by one: the lowest or highest card from any player's hand, or a face-down card from the middle. If a card does not match, your turn ends. The first player to collect three trios wins, and the trio of 7s wins at once.
- Players
- 3–6
- Duration
- 15 min
- Complexity
- 1/5

Harmonies
In Harmonies you build a landscape of mountains, forests, rivers, and fields on your own board. Each turn you take three colored tokens and place or stack them on your board. Animal cards ask for a certain landscape shape, and when you build it, an animal can live there. You score for your landscape and for the animals you settle.
- Players
- 1–4
- Duration
- 30–45 min
- Complexity
- 2/5

Tacta
Tacta is a quick card game about shapes. Each card has squares, triangles, and rectangles in your color. On your turn you play one card so that one of its shapes exactly covers a matching shape on the table, often an opponent's. When all cards are out, you score the dots still visible in your color.
- Players
- 2–6
- Duration
- 20 min
- Complexity
- 1/5

Sea Salt & Paper
Sea Salt & Paper is a small card game with art made of folded paper. You draw cards, play pairs for their effects, and collect sets for points. Once you have 7 points, you can end the round at once, or give everyone one more turn and bet that you stay ahead.
- Players
- 2–4
- Duration
- 30–45 min
- Complexity
- 1/5

Ticket to Ride
Ticket to Ride is a train game on a map of North America. On your turn you draw train cards, claim a route with them, or take new destination tickets. Long routes and finished tickets give points, but a ticket you do not finish costs you points. The rules are simple, so new players learn it in minutes.
- Players
- 2–5
- Duration
- 30–60 min
- Complexity
- 2/5

The Crew: Mission Deep Sea
The Crew: Mission Deep Sea is a cooperative trick-taking card game. As a deep-sea crew looking for the lost continent of Mu, you play through 32 missions together. Each mission gives players tasks, such as winning a certain card, but you can hardly talk about your cards. You all win or lose together.
- Players
- 2–5
- Duration
- 20 min
- Complexity
- 2/5